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THOMAS TRAMARIN

GAME DESIGNER

About Me

After delving into the world of storytelling and immersing myself in the world of writing and filmmaking, I decided to combine my passion for storytelling with my love for video games, embarking on a journey into the realm of Game Design.

 

I am currently involved in the creation of various video game projects, both academic and independent in nature.

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My ultimate goal is to be an integral part of a creative and dynamic development team committed to creating engaging experiences that resonate deeply with players.

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In addition, I have recently ventured into the study of Articy Draft for storyline management and prompt engineering for generative AIs, adding another layer to my expanding skill set.

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EDUCATION

Game Design Course - Digital Bros Game Academy (2022-2024)

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Storytelling & Performing Arts - Scuola Holden (2015 - 2017)

SKILLS

I am at ease with Unity and Unreal Engine from a designer standpoint. 

 

I am deepening my knowledge of Articy Draft and Twine for storyline management.

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I am proficient with writing, narrative structures, text editing and storytelling.

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I regularly use Google and Office Suite to produce clear documentation.

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I am confident with prompt engineering for generative AIs.

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I use CeltX for screenwriting.

Contatti

LET'S CREATE TOGETHER

Contact me for projects, collaborations and job offerings

Thank you very much!

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