THOMAS TRAMARIN
GAME DESIGNER
About Me
After delving into the world of storytelling and immersing myself in the world of writing and filmmaking, I decided to combine my passion for storytelling with my love for video games, embarking on a journey into the realm of Game Design.
I am currently involved in the creation of various video game projects, both academic and independent in nature.
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My ultimate goal is to be an integral part of a creative and dynamic development team committed to creating engaging experiences that resonate deeply with players.
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In addition, I have recently ventured into the study of Articy Draft for storyline management and prompt engineering for generative AIs, adding another layer to my expanding skill set.

EDUCATION
Game Design Course - Digital Bros Game Academy (2022-2024)
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Storytelling & Performing Arts - Scuola Holden (2015 - 2017)
SKILLS
I am at ease with Unity and Unreal Engine from a designer standpoint.
I am deepening my knowledge of Articy Draft and Twine for storyline management.
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I am proficient with writing, narrative structures, text editing and storytelling.
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I regularly use Google and Office Suite to produce clear documentation.
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I am confident with prompt engineering for generative AIs.
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I use CeltX for screenwriting.
LET'S CREATE TOGETHER
Contact me for projects, collaborations and job offerings